Christopher Curra
Program Coordinator and Lead Faculty
Richland College

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Christopher Curra has served as program coordinator and lead faculty of Richland’s Interactive Simulation and Game Design program since 2012. For the past decade, he has worked in the private sector as a 3-D artist, animator and producer in film, commercials and video games.

 He most recently served as a managing partner and head of production at Perpetual FX Creative in Addison, which he co-founded in 2005 and where he served in various roles as head of production, lead artist and animation supervisor. On the management side as the acting managing partner, he oversaw all financial negotiations and legalities, as well as national and international company operations. He also managed production on all products nationally and internationally.

Christopher has worked at other various video game companies such as Electronic Arts and Ritual Entertainment, and is accredited on 20 video game titles such as Medal of Honor Airborne, 007: Quantum of Solace, Luxor Adventures, The Office, Sin Episodes: Emergence, Galactic Bowling, Rocket Racing League, Inception: Mind Crime and Alien Monster Bowling League.

He holds a Bachelor of Fine Arts from the Savannah College of Art and Design in Computer Art in Savannah, Georgia, with a specialty in 3-D animation.

Classes Taught

  • GAME 1303 Intro to Game Design
  • GAME 2332 Project Development 1
  • ARTV 2355 Character Rigging & Animation
  • GAME 2334 Project Development 2