Adjunct Faculty and Game Design Advisory Committee ChairRichland College
Arvin is a Dallas-based 3D artist
who works as a texture artist at Gametextures.com. He teaches ARTV 1345 Modeling and
Rendering 1 and ARTV 2345 Modeling and Rendering 2. Familiar with the game asset pipeline, his workflow includes
Modo, Zbrush, 3D coat, Substance Designer, Substance Painter, and Photoshop.
He’s also interested in creating procedural workflows to speed up mundane tasks
in asset creation.