Adjunct Faculty and Game Design Advisory Committee ChairRichland College
Arvin is a Dallas-based 3D artist who works as a texture artist at
Gametextures.com. He teaches Modeling and Rendering 1 and 2. Familiar with the game asset pipeline, his workflow includes Modo, Zbrush, 3D coat, Substance Designer, Substance Painter, and Photoshop. He’s also interested in creating procedural workflows to speed up mundane tasks in asset creation.