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Interactive Simulation and Game Technology (Game Design) at Richland
Program Coordinator and Lead Faculty, Multimedia Technology and Faculty, Game Design
History With DCCCD
2004-2006 - Served as Richland's dean of information technology
Currently serves as faculty for two programs at Richland: Interactive Simulation and Game Technology and Cyber Security.
Bachelor’s degree in speech pathology and audiology and master’s degree in computer science, University of Texas at Dallas
Related Professional Experience
Wrote his first “Hello World” program at the age of 12 using Basic programming, a procedural language. Changing from the procedural method of thinking, he made the shift to Object-Oriented Programming (OOP) with game programming languages in C++, Java, Unreal Scripts, Flash Action Scripts and Python.
Worked as a software programmer for Nortel and Ericsson Telecom Corridor corporations in the mid-1990s; transitioned into higher education in the late 1990s
Was instrumental in developing Richland’s Cyber Security program. The program is a partnership between the college and the Cyber Security Education Consortium (CSEC) through a National Science Foundation Grant.
Also works in the e-commerce industry to develop secure codes that can withstand repeated attacks to test applications for security flaws
Unreal Engine 4
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