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Interactive Simulation and Game Technology (Game Design) at Richland
>
ISGT Faculty
>
Christopher Curra
Christopher Curra
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Program Coordinator and Lead Faculty
History With DCCCD
2012 - Program coordinator and lead faculty of Richland’s Interactive Simulation and Game Design program
Educational Background
Bachelor of Fine Arts Savannah College of Art and Design in Computer Art, with a specialty in 3-D animation
Related Professional Experience
10+ years in the private sector as a 3-D artist, animator and producer in film, commercials and video games
Managing partner and head of production at Perpetual FX Creative in Addison, which he co-founded in 2005 and where he served in various roles as head of production, lead artist and animation supervisor
As the acting managing partner, he oversaw all financial negotiations and legalities, as well as national and international company operations
Has worked at other various video game companies such as Electronic Arts and Ritual Entertainment
Credited on 20 video game titles such as Medal of Honor Airborne, 007: Quantum of Solace, Luxor Adventures, The Office, Sin Episodes: Emergence, Galactic Bowling, Rocket Racing League, Inception: Mind Crime and Alien Monster Bowling League
Areas Taught
Intro to game design
Project development
Character rigging and animation
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Christopher Curra
Dan Dao
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