Multimedia Faculty
Lead Faculty and Director for the Multimedia Learning Center.
B.F.A. from University of North Texas; M.F.A. from University of Oklahoma
Carter has been teaching in Richland College's Multimedia Learning Center since it opened in 1996. He has received numerous awards within DCCCD, including Richland College 2005 Associate Faculty of the Year for his work as a visiting scholar. He was selected as 2002 Leader of the Year in the DCCCD Leadership Program. Carter is director of the Richland Computer Arts Festival and chairs the DCCCD Multimedia Curriculum Committee.
In addition to his multimedia skills in animation, digital art and interactivity, Carter has exhibited art and videos in galleries and festivals for more than 20 years. His enthusiasm for art and multimedia are an encouragement to students to challenge themselves, explore new ideas and be productive in creating a successful, innovative and expressive portfolio.
Faculty B.F.A., University of Texas at Arlington; M.F.A. University of North Texas; She is presently completing her Ed.D. in secondary and higher education at Texas A&M - Commerce with an emphasis in educational technology.
Espinosa served as associate dean and program director of the Multimedia Department. She has taught at Richland College for more than 20 years, originally as a ceramics instructor and for the past 10 years as a multimedia instructor."I have a passion for teaching and have worked extensively on developing the curriculum for several core courses in multimedia, including Introduction to Multimedia, Web Design 1, Portfolio and Project Analysis," she says.
"My educational philosophy has emphasized assessment through hands-on projects with extensive interactivity, incorporating critical thinking solutions and artistic expression through creative problem-solving. When I hear students working and saying how much fun they are having, I know that they are engaged and are enjoying the learning process."
Lead Faculty - Interactive Simulation & Game Design.
B.A. in Art from University of North Texas. Currently completing a Masters in Educational Administration at Concordia University - Texas.
Jeremy Houston Roden is a traditional artist by trade. He believes quality work begins with good design, concept art and story telling. He studied painting, sculpture and drawing while at The School of Visual Arts at the University of North Texas, where he and friends founded A.N.D. Computer Animation Society. As a freelance artist, Jeremy has worked in video production, game cinematics and 3D simulation. In 2001, Jeremy was hired as a lighting technical director on Paramount Pictures | Nickelodeon's Oscar Nominated film Jimmy Neutron. He then returned in 2002 to create 3D layout for two television episodes.
Throughout his professional work in the CG industry, Jeremy volunteered his time between jobs to teach computer graphics in local high schools. Jeremy is a strong advocate for educational programs in Computer Graphics that are affordable, rigorous and relevant to the high demands of the computer graphics industry. He feels Richland College's Interactive Simulation & Computer Gaming program does just that and gives students an excellent start on their gaming and CG career.
Faculty M.S. in Computer Science from the University of Texas of Dallas.
Dan Dao wrote his first "Hello
World" program
at the age of twelve in the Basic programming language, which is a procedural
language. Over the years, changing from the procedural method of thinking
to the Object Oriented Programming (OOP) way of thinking, he made the
shift to OOP with game programming languages in C++, Java, Unreal Scripts,
Flash Action Scripts and lastly, Python. He graduated from Plano East
Sr. High, completed his undergraduate work in Speech Pathology and Audiology
and completed his graduate work in Computer Science at the University
of Texas at Dallas. Dan was software programmer for Nortel and Ericsson,
Telecom Corridor corporations in the mid 90s. He transitioned into higher
education in late 90’s, serving as Associate Dean of Information
Technology from 2004 to 2006.
As a graduate student, he wrote PC role playing games and networked his
neighborhood for multi-player games. His favorite games include Final Fantasy,
Guitar Hero, Kingdom Hearts, Guilds Wars, Unreal Tournament, Half-Life, Microsoft
Flight Simulator, and Call of Duty. Currently, his research and development is
XNA Game Studio Express and DirectX. Dan is a proponent for open source technology.
In addition, Dan and Zoltan Szabos, IT Faculty, working with Tulsa University,
Oklahoma, developed the Center of Excellence at Richland College, DCCCD in Forensic
Technology. This forensic curriculum is in collaboration with the National Science
Foundation and the National Security Agency. Dan will teach the Data Collection
course for the Center. In addition, he works with eCommerce industry to develop
the writing of secure code. Dan develops secure applications writing robust
code that can withstand repeated attacks to testing applications for security
flaws. This technique includes updated information about threat modeling, designing
a security process, international issues, file-system issues, adding privacy
to applications, and performing security code reviews.